![]() ![]() ![]() Thanks to the recent growth of consumer-grade virtual reality (VR) devices, VR has become much more affordable and available. We conclude the article by discussing possible future directions to leverage VR technology advances for developing novel training experiences. Furthermore, we discuss the common assessment tests and evaluation methods used to validate VR training effectiveness. We then discuss the challenges and solutions of applying VR training to different application domains, such as first responder training, medical training, military training, workforce training, and education. To begin with, we describe how VR training experiences are typically created and delivered using the current software and hardware. This study aimed to discuss the research efforts in developing virtual reality (VR) technology for different training applications. 3Purdue Human Resource Development Virtual Lab, Department of Technology Leadership and Innovation, Purdue University, West Lafayette, IN, United States.2Virtual Reality Lab, Department of Computer Graphics Technology, Purdue University, West Lafayette, IN, United States.1Design Computing and Extended Reality Group, Volgenau School of Engineering, Computer Science, George Mason University, Fairfax, VA, United States.Biao Xie 1, Huimin Liu 2, Rawan Alghofaili 1, Yongqi Zhang 1, Yeling Jiang 3, Flavio Destri Lobo 3, Changyang Li 1, Wanwan Li 1, Haikun Huang 1, Mesut Akdere 3, Christos Mousas 2 and Lap-Fai Yu 1* ![]()
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